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About Superza

  • Rank
    New Recruit
  • Birthday 05/14/02

Profile Information

  • Gender Male
  • Interests I like games, math, and thinking to my self different questions and whether the outcome is true, false, vaild, or invalid. I also LOVE Pixel Privateers.

Superza's Activity

  1. Superza added a post in a topic: What about the Unidentified?   

    -DISCLAIMER- I have not finished the game yet and have no idea if any of the things that I suggest, are already being used some where else.
    I was thinking earlier, there are multiple different alien races you can encounter when your ship is being encountered, which, by the way, I feel like those never happen later game, but since some people don't like that, don't increase it. But random ship encounters aren't what I'm hear to suggest. One of most notable is the Unidentified Aliens, which 1: I will refer to as the Unidentified. 2: I am referring to them as "unidentified because I don't know what they are called enemy wise and also because that is what the encounter mission refereed to them as. Basically, I was wondering if there could be more on the Unidentified.
    Maybe they could be an ancient race, trapped inside the cores of many planets and even a star, where they can be released by some space pirates, who are looking for something to sell for a high price. Seeing some ancient tablets and scrolls saying that some unspeakable powerful thing is in the cores of those certain planets and the star. A.K.A. MONEY!!! So they go after it, release the rest unspeakable horrors. Your job would be to stop the Unidentified before they kill everybody who they think is related to their imprisonment. The Company C.E.O. could be the ones they're after.
    Or, the Unidentified could have been the side product of when the Glorious were making there "perfect" army. All of the unused "donations" were either thrown away and were formed into the Unidentified by them self's, were thrown away but they were put together that way by a scientist, or it was a failed Glorious army. Either way, they would still be able to have the name "Unidentified" since they are unidentified. Their goal wouldn't be the same as the glorious, but because of the way they are made, they have no emotion but hate, and can't be communicated with. This would leave questions about why they would be so wrathful, but they would leave hints of there reasoning behind, in forms of drawings and symbols that the Void-Seeker may be able to "translate" in a way.
    There is so much mystery and possibilities that you could make with them, and I would love it, if you can make the Unidentified a larger thing then just an uncommon encounter.
    Sincerely, Superza of the Superza Eons.
  2. Superza added an answer to a question: Crash Help plz?   

    DISCLAIMER, I'm no expert, but I'm seeing, it says "Could not allocate memory: System out of memory!" This could mean many things, but to (possibly) fix this, try flossing all other applications and/or add more RAM to you computer. If your computer is running off of 2GB of RAM, then you have a problem. If your computer is running off of 4GB of RAM, try checking your task manager application and check how much memory you are using regularly and while playing other games. If your memory usage is really high, you have a problem. If you memory usage is really low, please message @SquareZack or any other Quadro Delta moderator/associate. Ask them if they would like to see your downloaded copy of the game or save file, in case it is a software problem.
  3. Superza added a post in a topic: More Video setting options.   

    I just really like it when you can change the video settings to your perfect needs. When you turn of the stars over by the menus, it also turns of the blue coloring, something I really liked. The desert planets (I have already reported a bug that goes along with it) is pretty laggy to so it would be great if you could add some options to turn of the scrolling background, the "moving" little parts in the buildings. The only other thing would probably be a jet pack/rocket boots. The Vanguard is useless against flying enemies when he has a melee weapon. Why not make him able to jump hit the flying enemies with the only penalty being a damage reduction or a lower chance to hit. But it would be alright with out since his ability can take care of that easily.
  4. Superza added an answer to a question: Unfinishable quests/planets   

    I actually thought this one happened to me, but it turns out that there was an elevator. Can you comfirm that there are no arrows on the walls?
  5. Superza added an answer to a question: Laggy desert   

    Yes, actually. I applied them but It made no change as far as I could tell. (Also, everytime I sent this question, it gave me an error. Basically, I thought it wasn't going through, so if you see this spammed on the bugs board, please don't ban me.)
  6. Superza added an answer to a question: Laggy desert   

    The game performs well in must places except the desert planets. I can endure the lag unless it has a survey mission. When the game lags while doing the mission, it won't show any arrows causing you to scan in random places until you hopefully hit an anomaly, which you also are unable to see. The same thing happens when a crew member is saying something random, but that doesn't matter much. I'm not sure how you would fix the lack of arrows and missing text, but adding an option to turn off somethings in the background of the desert may fix it. If you would like me to attach my save, please ask.
    Thank you for listening and I hope you get it fixed. Sincerely, Superza of the Superza Eon.