Pearl Abyss announced today (19th), the exosuit MMO shooter ‘PLAN 8’ and the open world action adventure ‘Red A part of the development video of ‘Desert’ has been released.
The video that appeared at the end of the lecture on the topic of next-generation engine development postmortem contains the appearance of a huge exosuit appearing in Plan 8. Pearl Abyss lead programmer Koh Gwang-hyeon, who gave the lecture, used the video to explain the pose rigging of the Pearl Abyss next-generation engine.
Rigging here means creating animations by moving bones from a character moving or taking an action. The lecturer demonstrated pose rigging and presented a video to provide examples of elements for creating incidental movements connected to moving characters. If you check the actually released video, you can see that when the character moves, the movement of the piston or other attachments incidentally connected to the character is accurately expressed.
This process is applied to the next-generation engine in real time by extracting preset data, and elements such as wires and detailed gears move together according to the movement of the huge exosuit. In the second video showing the intense movement, the wires and pistons attached to the exosuit organically move along with the movement.
Of course, these videos are only used as an example of the lecture. However, if you look at the video released by lead programmer Koh Kwang-hyun, it proves that Plan 8 pays attention to the way and expression of detailed movements.
Meanwhile, through the lecture, Pearl Abyss also released additional screenshots of the open world action adventure ‘Red Desert’ currently under development. Like Plan 8, it was used to give an example, and a wind effect that captures even the movement of leaves. Motion expression calculated by the collision of characters and cloth / The function of the next-generation engine related to the real-time changing weather such as snow and rain was shown through screenshots.
The announcement of the next-generation engine is raising expectations in terms of the visuals that the two titles will show. The functional development of its own engine suggests the possibility of development not only in aspects such as light sources, but also in realistic expressions such as the movement of fallen leaves.
Plan 8 and Red Desert are currently under development. For both titles, trailers were first released at the G-Star 2019 site, and they are scheduled to be introduced to the market as titles that can be played on both PC and console.
|By Jeong Pil-kwon, staff reporter [email protected]|